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Gaming
Releases, platforms, and the people making the games.
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Xbox boss Asha Sharma says "we will not survive" if devs don't create "enduring new IP"
This comes after multiple new Xbox games were canceled amid restructuring
‘The Walking Dead’s Chandler Riggs has made his own ‘Resident Evil’ film
The unofficial live-action short adapts parts of ‘Resident Evil 7: Biohazard’ The post ‘The Walking Dead’s Chandler Riggs has made his own ‘Resident Evil’ film appeared first on NME .
Two Shin Chan Ports Coming To Switch 2 In 2027, Physical Bundle Confirmed
Digital Switch owners will also get a discount. Publisher Neos has confirmed that two Shin-Chan games on Switch will receive Switch 2 ports on 4th March 2027 . The two titles in question – Me and the Professor on Summer Vacation – The Endless Seven-Day Journey and Shiro and the Coal Town – will also receive a proper physical release, with both bundled onto one Switch 2 cartridge. Read the full article on nintendolife.com
Hearthstone is full of "tall tales," but that leaves room for limitless narrative possibilities
Hearthstone's stories are wild and wonderful, but how exactly do they fit into the wider Warcraft universe? We asked the devs at BlizzCon.
Castlevania: Belmont’s Curse review - a fantastic action game, a less than stellar Metroidvania
Rose Belmont is not her father. Rose is something new: the next generation of the legendary vampire hunters spending her life trying to step out of Trevor's shadow, to be seen as the self-reliant woman she is. Any monster that faces her is surprised to see a young girl, not the grizzled old man they've grown used to. But, despite these expectations, despite the long shadow her family tree casts, Rose tries to prove herself. She will not rely on, or be saved by, what came before. She will blossom into something all her own. This is her story, not his. Castlevania: Belmont's Curse is, similarly, something new, learning from its predecessors. The first entry in the series in over a decade, and developed not internally by Konami but by the indie studios responsible for roguelike Dead Cells (including its Castlevania-themed DLC), Evil Empire and Motion Twin, it manages to stand on its own as a modern interpretation of a classic series. That said, it's far from a perfect evolution. And, just to get this out of the way: yes, it feels a little like Dead Cells in its movement, and no, since there has been some confusion online, it's not a roguelike. Read more
Super Mario 64 Atari Jaguar Fan-Port Features The Most Cursed Chain Chomp Ever
'Ah, finally, Super Mario 32 + 32'. I'm probably burying the lede a little . While front-facing Chain Chomp is undeniably nightmarish , the focal point should be that modder "BudFolk" has created a rudimentary build of the iconic N64 platformer Super Mario 64 for Atari's insolvent console, the Jaguar. A video, uploaded by BudFolk this past weekend , opens on the famous hub world of Princess Peach's Castle, with polygons fighting for their very life as the Jaguar's RISC processors work with code rewritten directly from the original N64 ROM in pure assembly. Read the full article on timeextension.com
PokéDefense Is One Of The Most Addictive Browser-based Games I've Ever Played
🤝 Don't want to see ads? Become a premium member for $3 a month and support an independent publication today! I started writing this article this morning and thought I'd better play the game a little bit to find out what PokéDefense is
Avengers: Doomsday art leak may have spoiled one of the movie's biggest twists
There are Strange goings-on in Latveria
Epic Games undergoes "huge pivot" for "maximum AI acceleration" amid reports of Disney shooter delay
"The aim isn't to do the same stuff with fewer people," says CEO Tim Sweeney
Museum strings together 30 old Mac minis for replica of most successful supercomputer, builds something more powerful than the original
Happy birthday, Apple.
Random: 2021 Elon Musk SNL Skit "Was Not Received Well" By Nintendo
"It was kind of out of left field". Former Nintendo employees Kit Ellis and Krysta Yang have stated that a 2021 Saturday Night Live skit involving Elon Musk dressed as Wario "was not received well" by Nintendo. This comes via the duo's latest YouTube video in which they dive into SNL's recent skit exploring the upcoming launch of The Legend of Zelda: Ocarina of Time on Switch 2 and Grand Theft Auto VI in November. When pondering over what Nintendo might think of the skit, they recalled the company's reaction to the Musk video, during which the pair were still employed. Read the full article on nintendolife.com
"Just inspire me." - Phantom Blade Zero's composer created some boss fight music before the bosses themselves had even been designed
We went to Beijing to play Phantom Blade Zero and speak to the game's composer about how he designed the music before the bosses even existed.
Xbox insists it’s not giving up on original IP: ‘We won’t survive if we only relive the past’
Despite doubling down on its biggest franchises, Asha Sharma insists original IP is important
Ace Combat 8: Wings of Theve review – thrill-packed campaign takes this long-running series to new heights
Let's chase 'em off, Rex! Two more missiles arc toward a hapless enemy F2-A, droplets peppering my windshield as I skim past a glowering grey cloud, dulling the distant explosion. Visibility is garbage . No kidding, Tasha. The Endurance is being targeted . Uh-oh. Tonitrus Spear arriving in two minutes! They've got a high-output laser and a broad-range jammer. Sounds like a bad combo. The cockpit rattles as I climb, an insistent red flash warning me my Tomcat's icing up. But I can see the laser, and soon after the airship it's emerging from. It's in my sights. I've got this. Read more
Sony has announced a Midnight Black PS5 but it’s only confirmed for Japan so far
The Digital Edition console will be the cheaper region-locked variant found in Japan
RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow
Ludeon Studios, developers of sci-fi colony construction sim RimWorld , have announced in a Steam update that the game will be moving over from Unity to the studio's own in-house Waylith Engine in its upcoming update 1.7. Ludeon states that the game will "look and play exactly the same", but performance will see an improvement of around 2-4x. Update 1.7 on Waylith promises "faster startup time, game load time with big mod lists, map generation, world generation, general ticks-per-second, and just about everything else", with an example given that "a modpack with 1500 mods went from 14 minutes to 6 minutes to load." While this would be a pretty major improvement in itself, the simple fact that community mods still work after an engine switch is what really impresses and slightly confounds me here. Ludeon notes that some may appear as "potentially unsupported" due to the version changing, but will still function just the same. Saves also can be carried over from 1.6 to 1.7, meaning there'll be no loss of progress just for updating. Read more
"I was forced to ship the game" - Glen Schofield blames Krafton management for The Callisto Protocol's problems
Glen Schofield, the game-maker best known for co-creating Dead Space, has blamed Korean company Krafton - the owner of PUBG - for the shortcomings of his horror game successor The Callisto Protocol , which it published. Read more
Bryan Cranston and Aaron Paul share tributes to Breaking Bad co-star RJ Mitte: "I'm in deep despair"
Walter White Jr. star RJ Mitte has died aged 34
Taki Udon Shares Footage Of FPGA SP Handheld Console That Plays Original Game Boy Advance Carts
'I'm still trying to make this work for around $100'. It's a day ending in "y", and so RetroRemake founder Taki Udon is excitedly sharing updates from their big batch of hardware dev projects. This time around, it's in-game footage pulled from the FPGA SP - a handheld emulation console capable of running original Game Boy Advance cartridges. In the clip, we see the console, which Udon describes as a "passion project", playing one of the GBA's Pokémon variants. The prototype model in the clip is a clear blue colour, with a clamshell casing reminiscent of the original Game Boy Advance SP, which first launched in 2003. Remember the edgy tribal variant? Lulz. Read the full article on timeextension.com
Castlevania Belmont’s Curse review: The first new 2D entry in 13 years looks incredible but lacks teeth
Konami's iconic series makes a welcome return, but the bar has been raised during its absence
Castlevania: Belmont's Curse review: "Gothic brilliance and compellingly cryptic clues mark a triumphant return"
Castlevania is back, trading its usual stone-carved ruins for the burning streets of 15th century Paris
PSA: Metaphor: ReFantazio Demo For Switch 2 Now Available
Save data carries across. Ahead of Metaphor: ReFantazio arriving on the Switch 2 next month, Atlus has now released a demo on the eShop. This "prologue" demo and will allow you to experience the opening section of the title. Additionally, any save data you have can be transferred across to the full game when it launches for Switch 2 on 12th November 2026 . Read the full article on nintendolife.com
Stardew Valley Creator Says His New Game Is "More Of An Action RPG"
"It's for the people in Stardew Valley that go into the mines". Stardew Valley creator Eric Barone has been working on his new game The Haunted Chocolatier for over four years now, and during a recent chat with GQ , he's provided a quick reminder about what fans can expect from the gameplay. While the title is still what he calls a "town game" - similar to his existing farming and social sim, he sums up this new experience as "more of an action RPG". The main focus here will be all about "adventuring, finding equipment and getting more powerful", and you can also expect monsters and boss fights. Read the full article on nintendolife.com
"No More Hand-Written Code" - Epic Reportedly Adopts "AI First" Production Model On New Disney Shooter
Devs told to use AI to finish game after supposed delay. In some industry news this week, Fortnite creator Epic Games has reportedly told developers behind a new Disney title "to use more artificial intelligence tools" to complete it, after delaying the project. According to Bloomberg reporter Jason Schreier, developers working on this Disney video game collaboration, which is described as a "shooter featuring characters from the Marvel and Star Wars" universe, have apparently been instructed to implement an "AI first" production model from here on out. Read the full article on nintendolife.com