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Releases, platforms, and the people making the games.

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Rock Paper Shotgun May 25

Come dribble with me over this pitch for Total War: Redwall, in which Shrimp 'n' Hotroot soup is a vital strategic resource

Total War: Redwall is not an actual Total War game, unfortunately, nor even a mod like Mossflower TW. It's an evolving pitch from Reddit user BuildingAirships, one among many thousands circulating on yonder internet, like logboats riding the rapids of Noonvale. The latest update is about a potential cooking and feasting system, with all of the comestibles sourced from the groaning banqueting tables of the Brian Jacques books. Read more

Eurogamer May 25

"We see this as the beginning of the end of the Apple Tax worldwide" - Fortnite returns to the App Store globally as Epic prepares for "the final battle"

Fortnite has returned to Apple's App Store around the world (*excluding Australia) as Epic Games proclaims "the beginning of the end of the Apple Tax worldwide". Read more

Rock Paper Shotgun May 25

Palestinian pseudo-stealth game Dreams on a Pillow paints a difficult, poetic picture in its first look at gameplay

Back in late 2024, Palestinian developer Rasheed Abueideh announced Dreams on a Pillow, a "pseudo-stealth adventure game." It's set during the Nakba, the 1948 ethnic cleansing that saw Israel violently displacing Palestinians and dispossessing their land and homes, serving as Abueideh's emotional response to the attacks on Gaza that began in 2023. And now, as a second round of funding continues, a first look at gameplay has been offered up. Read more

Rock Paper Shotgun May 25

Mixtape will be safe from a music licensing related delisting, ensured by its developer paying extra for the privilege

The first thought that probably arose for most people upon seeing Mixtape for the first time was probably something along the lines of, "that's a lot of licensed music, wonder how long it takes before it's delisted." Music licensing is notoriously a pain in the ass, and considering how embedded into the story every song that's in the game is, it certainly seemed like Mixtape was doomed. But according to its devs, there's nothing to worry about. Read more

Eurogamer May 25

At last, the Bullet Heaven genre - popularised by hits like Vampire Survivors - has been sanctioned by Steam

The bullet heaven genre, poplarised by relatively new hits like Vampire Survivors, finally has a dedicated tag on Steam. Read more

Eurogamer May 25

Microsoft launches Xbox Player Voice portal to listen closely to player feedback, fans immediately ask for "great game exclusives"

It's been roughly three months since Asha Sharma took over Xbox, and changes to corporate and business direction haven't stopped coming. From scrapping the "This Is an Xbox" ad campaign to dropping Game Pass prices in exchange for new Call of Duty titles not being on the service from day one, today's Xbox is already feeling different. However, Xbox leadership knows the work is only starting, and it's closely monitoring player feedback via the newly-launched Xbox Player Voice. Read more

Rock Paper Shotgun May 25

Sleepover is a cosmic horror visual novel about the last person on earth and the stranger who shows up at their front door

A concept that quite genuinely keeps me up at night is the idea of waking up one day and every other person on Earth disappearing. Couldn't possibly tell you where this fear of mine stems from, all I can say is that I would imagine such a reality to be a cosmically nightmarish one. Enter Sleepover, a post-apocalyptic cosmic-horror visual novel that sees in that exact fear of mine, the key difference being that its protagonist isn't alone after all. Read more

Rock Paper Shotgun May 25

Fence off a free-spirited horse that can't stop eating grass in the daily puzzle game enclose.horse

There is a horse in the middle of the field. It wants to escape, run free, to graze upon the grass where it thinks it is greener. The horse knows not of the dangers of the outside world, for it is simply a horse. So what must we do? We must put up enclosures to form a pasture for the horse, yet we only have so many walls to use, so we must be choosy. This, more or less, is enclose.horse, a daily puzzle game where you must stop a horse from running away to eat grass. Read more

Eurogamer May 25

Nintendo has just announced Wario Ware-like game Pictonico! for mobile phones, and it looks absolutely bonkers

Nintendo sure loves its surprise announcements, and the latest feels especially chaotic even if the game reveal is rather bite-sized. Pictonico! appears to be heavily inspired by Wario Ware and launches next week on mobile phones. Read more

Eurogamer May 25

Sony reportedly confirms it's ditching PC versions of its single-player PS5 games

It has reportedly been decided: Sony will keep its narrative single-player games exclusively for PlayStation 5, no longer converting them to PC. Read more

Rock Paper Shotgun May 25

Subnautica 2 mod makes creatures killable, despite its devs' desire to convince players to "use non-violent and more creative solutions"

Subnautica 2 is deliberately designed to nudge you away from seeking violent solutions to your 'oh lordy there's a giant leviathan chasing me' problems, with devs Unknown Worlds having been clear that strong feelings have propelled them down that path. Yet, as they've also acknowledged, not every Sub 2 player will agree: cue a mod that makes creatures killable quickly springing up now the survival game's out in early access. Read more

Rock Paper Shotgun May 25

This week in PC games: Tokyo-drifting in Forza Horizon 6, communist grifting in Disco Elysium follow-up Zero Parades, or dystopia tifting in puzzle game Phonopolis

Have no fear, dear reader. Yes, I am once standing in for Edwin to battle The Maw and bring forth its tidings of upcoming PC games. But the beast has not eaten our news editor. Not this time. Instead, Edwin's been called away to Krakow where he will be using his creature-wrestling skills to tussle with a dragon. Read more

Eurogamer May 25

Yoshi and the Mysterious Book review

Yoshi and the Mysterious Book might be the loveliest surprise of the year so far. It certainly is for me. Going in, I don't think I was expecting too much. There's the slightly forgettable title, for one thing, and then I'd picked up the idea that, since this wasn't a Zelda or a mainline Mario, I could probably give it a miss. Read more

Rock Paper Shotgun May 25

Zero Parades: For Dead Spies is both bootleg Disco Elysium and a spirited interrogation of fake culture in all its guises

For many players, Zero Parades: For Dead Spies will never be anything other than a seedy clone of ZA/UM's reputation-making Disco Elysium – a soul-sucking forgery of a doomy leftist masterpiece, whose original lead writers and designers have been ousted by scheming executives. It's appropriate then, that, Zero Parades proves obsessed with clones, forgeries, bootlegs, and the ways in which these entities can be wielded for erasure and displacement. Its opening third is a comical squabble over notions of authenticity and (thereby) identity, an interrogation of connoisseurship and the notion of the 'genuine article' as vectors for assimilation. Read more

Eurogamer May 25

Into The Unwell, the rubber hose animation-inspired action roguelike with a touch of Cuphead, has been delayed to 2027

Though we hadn't heard much about Into The Unwell since its Summer Game Fest 2025 debut, it has remained one of the most eye-catching upcoming indies on our list. This week, we've learned the game will arrive in 2027 instead of later this year. But at least there's a good bit of news, too. Read more

Rock Paper Shotgun May 25

Skyrim now runs on Fallout 4's Pip-Boy and computer terminals, as modder delivers the one port Bethesda haven't thought of yet

It had to happen. After getting the original Fallout and Morrowind running as a holotape on Fallout 4's Pip-Boy and terminals, the same modder has now made Skyrim playable within the game about a frozen snack finding their son and being nagged about settlements. I can only assume Fallout 4 becoming playable in Fallout 4 is mere days away. Read more

Rock Paper Shotgun May 25

I didn’t think Forza Horizon 6’s custom garages would lead me to miss mucking about with my motor on Mexican driveways, but they have

There’s something about prying open the door of your majestic Ferrari 250 California or Reliant Supervan as waves gently lap against the shore off to your right and a blazing sun beats down on you from above that you don’t truly appreciate until it’s gone. Or, at least, that’s what I’ve found playing Forza Horizon 6. Read more

Rock Paper Shotgun May 25

Shelve your hopes to play Ghost of Yōtei or Saros on PC, as PlayStation boss reportedly confirms plan to stop porting narrative-driven singleplayer games

They've come around to get their gigantic collection of Ratchet and Clank plushies. Their dad's in the car, so you don't want to cause a fuss. Still, as they hastily pack a cuddly Clank away in a carrier bag, you can't help but ask. Was it something I said? They turn to you, tears welling in their eyes. I just want to keep my big singleplayer games exclusive for a little bit, they say. They think doing so will be good for them. But we have such a good thing going with the likes of Helldivers 2, you protest. The decision's made, says their dad, who's poked his head in the door to make sure everything's going ok. You reluctantly meet his gaze. His eyes, the eyes of PlayStation Studios CEO Hermen Hulst, are cold and emotionless. You try not to wonder whether he didn't like you very much from the start. Read more

Rock Paper Shotgun May 25

"It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes

The Witcher 4 and Cyberpunk 2 have gotten ample attention for their whizbang Unreal Engine features and potential major cast resurrections, but one of their key 'enhancements' may seem horribly dry: their creation will be much, much better documented than any Witcher or Cyberpunk game before. This also means that they will be a stronger foundation for Witcher and Cyberpunk games to come. Both games are following a new production process that obliges the devs to keep their internal development notes up to date, from milestone to milestone – whether it be a narrative bible, a tool guide or a folder of sketches. As technical writer team lead Jarosław Ruciński and senior technical writer Adrian Fulneczek explained during a presentation at this year's Digital Dragons conference in Kraków, CD Projekt have learned the value of good internal documentation the hard way over the past 20 years, with company lorekeepers departing and crucial tools shelved to cut costs, sabotaging work on everything from Cyberpunk 2077's Phantom Liberty DLC to the forthcoming Witcher remake at Fool's Theory. Read more

Eurogamer May 25

Open-world action RPG Outward 2 sets summer early access release with a "potato specs" gameplay trailer starring a talking tuber

As strange as it was, the first Outward managed to sell over 1m copies and build a solid following. With Outward 2, developer Nine Dots Studio, which is now self-publishing the game, aims to improve on that start and now we have a release date for the new open-world action RPG. Read more

Rock Paper Shotgun May 25

Cancelled Star Wars: Knights of the Old Republic remake's voiced protagonist and naked robo-person bums bared in this reportedly leaked cinematic

I'm losing you, naked blue placeholder person with a tiny red blaster and tiny bare bottom standing on my arm! Wait, what was that? Oh no, I, purple-faced placeholder robo-person am being sucked out of an airlock, as is my partner, red-faced placeholder robo-person. Our bare bottoms will never survive in the lethal void of space! It's ok, though. Thanks to some quick thinking, we'll make it out of what appears to be an early-in-production cinematic from the first interation of the Star Wars: Knights Of The Old Republic remake, which has been in relative development limbo for a while now. Read more

Rock Paper Shotgun May 25

"That lore terrifies me": Ex-Valve writer Chet Faliszek isn't interested in writing a Half-Life 3, as he wouldn't touch a sequel "with with a 10-foot pole"

Stop it. Stop trying to make him do it. He won't. He will not do it. He's been very clear with you. Yes, you, seemingly random commenter who's suggested that making Half-Life 3 would be a piece of cake. Former Valve writer Chet Faliszek doesn't reckon it would be. The mythical sequel's also not something he'd be interested in penning, because he's not a fan of having to deal with a tonne of established lore. Read more

Eurogamer May 25

As Steam early access sensation Far Far West sells over 1 million copies in three weeks, publisher Fireshine Games rejects generative AI

Far Far West - a sci-fi fantasy co-op shooter that launched on 28th April - is off to a fantastic early access start on Steam, and its publisher is now making it very clear it's not interested in working with developers that use generative AI tools. Read more

Rock Paper Shotgun May 25

Sure, a new GTA 6 trailer would be nice, but it doesn't have a hope of matching the cultural significance of GTA 4's second reveal

There are whispers on the wind that a new trailer for Grand Theft Auto 6 will be out this week. There were whispers it would be last week, too. Whenever the next look at Rockstar’s open world crime-’em-up arrives, it's unlikely it will have the cultural impact of Grand Theft Auto 4's second trailer. Not even Rockstar had an inkling of what GTA 4's trailers would kick off. In part because it's got nothing to do with Niko Bellic, his cousin, or even bowling. Read more