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Gaming
Releases, platforms, and the people making the games.
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'The Current Experience Is Not Where It Needs to Be' - SEGA Is Pulling Total War: Shogun 2 Complete Edition from Stores
Original 2011 release has been reinstated (for now). Sega, in response to terrible reviews and a wealth of complaints from players, has announced it is pulling Total War: Shogun 2 Complete Editio n from sale while it "investigates" issues. The original 2011 edition of the strategy sequel - which was controversially removed from sale ahead of the remaster's launch - is being reinstated... At least for the time being. Sega notes that anybody who has already purchased Shogun 2 Complete Edition will still have access to the game, but no new purchases will be possible for the foreseeable future. Read the full article on timeextension.com
Dune: Awakening team faces layoffs as Funcom boss says it can't sustain its "size and structure"
The studio now "requires a different organization"
Nvidia's RTX Spark makes for an impressive Arm-based gaming laptop but not one I'd recommend you buy just for PC gaming
The performance is there, the experience is great, but the price is utterly punitive when you compare against dedicated gaming laptops.
Marvel Comics NYCC announcements: Peter Parker and Miles Morales fall out, new Captain Marvel and much more
Find out what was revealed about the future of Marvel Comics at NYCC
Nintendo's London Comic-Con Booth Features Playable Layton, Metaphor, 007 & More
19 games to try. Nintendo is returning to MCM London Comic-Con later this month from 23rd - 25th October , and it has got quite the roster of playable demos lined up. As shared on the company's socials today, the Nintendo booth will let attendees go hands-on with upcoming titles like Professor Layton and The New World of Steam , Metaphor: ReFantazio , 007 First Light , Rayman Legends Retold and Monster Hunter Wilds . There's also the chance to check out some of the Switch 2's best releases to date, with Donkey Kong Bananza , Pokémon Pokopia and Splatoon Raiders all making an appearance. Read the full article on nintendolife.com
Reforj developer 4J Studios announces PC release date at Game Republic New Horizons
4J Studios has announced that its open-world survival sandbox Reforj will be available on PC via a closed playtest starting in Q1 2027. Read more
Grand Theft Auto 6 launch trailer suddenly drops, showing a saucy shower scene, a tense police chase, and high-flying heists
Rockstar Games has released the launch trailer for Grand Theft Auto 6 ahead of its 19th November release. Read more
GTA 6 launch trailer shows a more intimate Jason and Lucia as fans struggle to believe it's real
New Grand Theft Auto 6 launch trailer really makes it feel real – we made it
Avermedia Elite Go / Core Go
Avermedia’s Core Go is a USB PD charger, that also acts as a dock for the Nintendo Switch (1&2), as well as the Steam Deck and some other platforms. It’s got an HDMI-out that supports up to 4K60, as well as a USB input port for connecting controllers, keyboards and mice. It comes with a […] The post Avermedia Elite Go / Core Go first appeared on RetroRGB .
Epic said its game launcher was faster than Steam on the same day Steam got a speed boost—so I've put both to the test
There's only seconds in it, mind.
After Civ 7 stumbled, Humankind 2 looks like it's making smart choices to pick up the 4X torch
Very dialectical.
Rockstar has revealed the official launch trailer for Grand Theft Auto 6
The 90-second trailer features original music from Justice
Castlevania: Belmont's Curse review - inspired by great ideas, but doomed by questionable execution
In my office, I have a collage of Ordnance Survey maps plastered across my wall. They're from places I've lived - Derbyshire, East London, Bournemouth, Bristol - with cycle routes, country roads, and parks highlighted and circled. It's an atlas of my experiences, a living memoir of the places I've been and the things I've seen. There's magic in a map, its ability to remind you of the paths you've trodden and where you've yet to go. Read more
DayZ creator Dean Hall says "our industry is rotting from its core" because of big-company "greed", aiming shots at Epic's Unreal and Unity
DayZ , Icarus, and Kitten Space Agency creator Dean Hall has issued a fiery assault against some of the world's biggest game companies, calling out a "greed" that's "rotting" our industry to its core. He took particular aim at engine-makers Epic (Unreal) and Unity, while simultaneously backing his words by launching an open-sourced, free alternative of his own: a game-making framework called Brutal. Read more
Xbox Ally X 20 vs Xbox Ally X: A wickedly bright OLED screen and frosty temps make for a begrudgingly attractive upgrade for the Asus handheld
All that glitters might actually be gold.
Phantom Blade Zero devs are happy they "didn't have to make everything 100% balanced"
We visited S-Game in Beijing to speak to Phantom Blade Zero's director about the game's 30 weapons and how they worked to balance them all.
Asus ROG Xbox Ally X20 review
How much are an OLED screen, TMR sticks, and a fresh aesthetic worth to you?
A co-op survival game where trolls aren't just there to be killed? 'We don't talk about them as enemies, but rather as neighbors'
What kind of neighbor will you be in Trollheim: Gnomes?
"I lost the concept of home, until my grandmother took me into these forests" - Trollheim: Gnomes is a survival game from ex-DICE and Paradox devs that channels childhood fairytales
Swedish studio Off-leash Interactive and Denshattack publishers Fireshine Games have announced Trollheim: Gnomes , a survival-crafting fairytale in which you, a three-inch-high gnome, explore a procedurally generated forest derived from Nordic folklore. You'll be clambering up enormous trees, lighting campfires beneath mushrooms, and befriending or evading troublesome larger supernatural creatures known as "Väsen". I caught a briefing for Trollheim: Gnomes earlier this month, and while I worry this is generic fare on some level, I'd sure like to get lost in those procgen woods. I'm also interested in the game's eight-player multiplayer, in that it seemingly creates opportunities for hide-and-seek – the game's building system affords scope to camouflage your dwellings against the litter, moss and mold of the forest floor. Read more
RE4 Separate Ways: Cliffside Door Symbol puzzle
Solve Separate Ways' first big puzzle in Resident Evil 4 Remake
Original Nintendo Donkey Kong Artwork Goes to Auction at a Price That'll Make You Jump, Man
Former employee auctioning wealth of Nintendo treasures. A former Nintendo employee has listed a series of auctions featuring a selection of treasures pulled from their personal collection - the centrepiece of which is original artwork used to promote the 1981 arcade classic Donkey Kong . Speaking in an interview with The New York Times , (and spotted by VGC ), former Nintendo Advertising Manager Donna Darbous says the valuable piece was rescued from a dumpster following a storage room clearout at Nintendo of America. Darbous recovered several envelopes containing the legendary piece of gaming history and, after receiving permission from her supervisor, added the art to her own collection of artefacts from Nintendo's golden age. Read the full article on timeextension.com
An oral history of the Tomb Raider game no one wanted to make
The 30th anniversary of Tomb Raider is this month, and a new book delves into its late-1990s heyday. The Making of Tomb Raider: 1997-2000 by Daryl Baxter covers a difficult development period for the series. Read more
The rumoured Steam Frame OLED would fix one of the Frame's minor weaknesses and do nothing for its major ones
Good catch by SteamFrameHub here: snippets of the recently released Steam Frame kernel source code contain references to a possible variant of Valve's new VR headset with upgraded OLED lenses. A failed prototype, ditched during development? Maybe not – one of the related code branches, which codename the device 'Planar,' was updated on October 2nd, weeks after the LCD-lensed Frame opened for reservations . There's details, too. The OLED lenses seem to have a native resolution of 3,552x3,840 and a max refresh rate of 90Hz, suspiciously identical to the MicroOLED lenses used by Samsung's Galaxy VR headset. In standalone VR play , this would be much harsher on the (allegedly unchanged) Snapdragon SoC than the current Frame's 2,160x2160 eyescreens, but then the code also hints that Valve are getting around this with a cousin of the Frame's foveated rendering and foveated streaming tech: foveated scaling, where higher pixel density is used where your eyes look, and lower, less demanding pixel density is applied where they don't. Interesting! Even if right now, the whole idea of a Steam Frame OLED doesn't make much sense. Read more
The Switch 2 version of 007 First Light finally gets a new release date
IO's Bond game is set to release on Switch 2 a year after it was originally supposed to