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Releases, platforms, and the people making the games.

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Players on Steam so far seem delighted with Modern Warfare 4's campaign, making it one of the most well-received Call of Dutys in recent history
Eurogamer Oct 19 · 2 min read

Players on Steam so far seem delighted with Modern Warfare 4's campaign, making it one of the most well-received Call of Dutys in recent history

It may be hard to believe, given all the Call of Duty: Modern 4 pre-launch community drama and the beta's lower-than-expected numbers on PC , but the final game may have turned things around - so far, at least. Read more

The AI state of play: AI laws and game development
GamesIndustry.biz Oct 19 · 7 min read

The AI state of play: AI laws and game development

Game studios have a lot to navigate when it comes to AI use. Generative AI is increasingly becoming embedded in the game development process, and at the same time, the laws, regulations, and guidelines surrounding it are on the rise. Each landmark case brings with it new nuances around how AI should and could be adopted. Read more

UKIE partners with Sheridans on AI Compliance and Accreditation Service to guide UK studios in using AI lawfully and responsibly
GamesIndustry.biz Oct 19 · 3 min read

UKIE partners with Sheridans on AI Compliance and Accreditation Service to guide UK studios in using AI lawfully and responsibly

UKIE has partnered with law firm Sheridans to provide an AI Compliance and Accreditation Service, enabling studios across the UK games industry to use AI lawfully and responsibly. Read more

Cyberpunk: Edgerunners 2 review: "Another nova Night City story"
GamesRadar Oct 19 · 6 min read

Cyberpunk: Edgerunners 2 review: "Another nova Night City story"

Cyberpunk: Edgerunners 2 review: "Another nova Night City story"

Steam Week in Review: Steam Next Fest has over 8,000 demos, as worthless vibe coded slop levels up
PC Gamer Oct 19 · 7 min read

Steam Week in Review: Steam Next Fest has over 8,000 demos, as worthless vibe coded slop levels up

All the interesting Steam facts for the week ending October 18.

23 devs teamed up to make a free game of 'innovative yet questionable volume sliders,' and it feels like browser-based WarioWare
PC Gamer Oct 18 · 3 min read

23 devs teamed up to make a free game of 'innovative yet questionable volume sliders,' and it feels like browser-based WarioWare

Here for a good time and a loud time.

Tito’s Ultimate Atari Jaguar Upgrades
RetroRGB Oct 18 · 2 min read

Tito’s Ultimate Atari Jaguar Upgrades

Tito from Macho Nacho Productions recently posted a video showing how he fully restored his Atari Jaguar.  This is exactly what I’d do to a Jaguar as well and even if you don’t feel the need to upgrade yours, definitely check out the recommended maintenance and at least get a sense of what the best upgrades […] The post Tito’s Ultimate Atari Jaguar Upgrades first appeared on RetroRGB .

Dark Souls 2 dataminer shows off massive prototype coliseum level from early development
PC Gamer Oct 18 · 2 min read

Dark Souls 2 dataminer shows off massive prototype coliseum level from early development

Bigger than the ones in Elden Ring, for what it's worth.

Leaked AI safety bill from Anthropic only requires government intervention if 50+ injuries or $1 billion are at risk
PC Gamer Oct 18 · 2 min read

Leaked AI safety bill from Anthropic only requires government intervention if 50+ injuries or $1 billion are at risk

Claude, finish drafting my single-use ray gun which can only vaporize $999 million worth of stuff and/or 49 people.

Battlefield 6 devs to fix "Secuty" skin typo, but five-pistol outfit was intentional
Eurogamer Oct 18 · 2 min read

Battlefield 6 devs to fix "Secuty" skin typo, but five-pistol outfit was intentional

Battlefield Studios has responded after fans accused it of using AI to generate cosmetics after spotting a "Secuty" typo on a Battlefield 6 Season 5 skin. Read more

The Outlast Trials' initial playtests went poorly: Designer says 6-year development took 'a f**king long time' and 'a s**t-ton of prototypes'
PC Gamer Oct 18 · 2 min read

The Outlast Trials' initial playtests went poorly: Designer says 6-year development took 'a f**king long time' and 'a s**t-ton of prototypes'

Red Barrels co-founder Philippe Morin recently spoke on the trials The Outlast Trials outlasted.

The PS6's memory and storage alone reportedly cost more than $680
Eurogamer Oct 18 · 1 min read

The PS6's memory and storage alone reportedly cost more than $680

The PS6's memory and storage reportedly cost more than $680 between them. Read more

No soundtrack does it like Hades 2
PC Gamer Oct 18 · 5 min read

No soundtrack does it like Hades 2

I'm still listening to this thing a year later.

Mega Man-Inspired Platformer 'Gravity Circuit 2' Unleashes New Electrifying Demo
Time Extension Oct 18

Mega Man-Inspired Platformer 'Gravity Circuit 2' Unleashes New Electrifying Demo

Current-ly targeting Spring 2027 release. Remember Gravity Circuit , the acclaimed Mega Man -inspired action platformer from 2023? Well, it appears the developer and publisher team of Domesticated Ant Games and Dear Villagers are currently working on a sequel for PS5, Switch, Switch 2, and PC (via Steam ), due out next year in Spring, and they've just released a new trailer (as well as a new Steam demo for people to try out). Read the full article on timeextension.com

"The physical element of gaming will always be there": Silent Hill 2 Remake CEO on physical media
GamesRadar Oct 18 · 4 min read

"The physical element of gaming will always be there": Silent Hill 2 Remake CEO on physical media

"This is the gaming I know, and this is the gaming I expect," says Tymon Smektala

Evil Empire "will always miss Dead Cells," but it's already working on its dream collab
PCGamesN Oct 18 · 4 min read

Evil Empire "will always miss Dead Cells," but it's already working on its dream collab

Evil Empire was built to take care of Dead Cells, but its founders are looking to the future, including ongoing work on their dream collab.

Frozen Trail finally puts the 'raid' in Arc Raiders
PC Gamer Oct 18 · 5 min read

Frozen Trail finally puts the 'raid' in Arc Raiders

The Fallen Emperor and Arc Frigate have me excited for the game's future.

Socket Frontend Finally Gets Dual-Screen Handheld Support
Retro Dodo Oct 18 · 2 min read

Socket Frontend Finally Gets Dual-Screen Handheld Support

🤝 Don't want to see ads? Become a premium member for $3 a month and support an independent publication today! One of our favourite new frontends for our Android devices is Socket, a neat, minimal application for Android that organises your ROM files in a way that

Samson dev Liquid Swords has reportedly gone bankrupt
Eurogamer Oct 18 · 1 min read

Samson dev Liquid Swords has reportedly gone bankrupt

Swedish studio Liquid Swords, maker of action game Samson, has reportedly been put into bankruptcy. Read more

Anime Ball Battles codes (October 2026)
PCGamesN Oct 18 · 2 min read

Anime Ball Battles codes (October 2026)

Here are all of the new Roblox Anime Ball Battles codes that you can redeem for free coins and gems.

Feature: The Seven-Year Silence: How Ocarina Of Time Held My Grief At Seven Years Old
Nintendo Life Oct 18

Feature: The Seven-Year Silence: How Ocarina Of Time Held My Grief At Seven Years Old

A safe space to process the unthinkable. The Legend of Zelda: Ocarina of Time is frequently crowned the greatest game ever made, celebrated for its dungeons, its music, and a critical legacy that stands as the highest-reviewed title in gaming history. For those of us who were there at the time, it was for gaming what the sequence in The Wizard of Oz is when the world around Dorothy turns to colour: pure magic and wonder. But for those of us who look to art to make sense of the unthinkable, it was something much more fragile and vital. In the summer of my seventh year my world collapsed, and that same winter a Nintendo 64 cartridge became the only safe space I had left to process the loss of my father. Read the full article on nintendolife.com

'There were a lot of disagreements across the place': Former Marathon director Joe Ziegler on leading Bungie's extraction shooter, playing Path of Exile for 3,437 hours, and why he'll never uninstall Kingdom Hearts
PC Gamer Oct 18 · 10 min read

'There were a lot of disagreements across the place': Former Marathon director Joe Ziegler on leading Bungie's extraction shooter, playing Path of Exile for 3,437 hours, and why he'll never uninstall Kingdom Hearts

The former game director of both Marathon and Valorant guides us through the games on his PC.

Cyberpunk: Edgerunners creator says season 1 was a "happy ending" because it could have ended "so much worse" for David
GamesRadar Oct 18 · 2 min read

Cyberpunk: Edgerunners creator says season 1 was a "happy ending" because it could have ended "so much worse" for David

Exclusive: Bartosz Sztybor has a sizzling hot take about his own work

Retro Recap: All The Classic Gaming News From The Past Week (October 18th 2026)
Time Extension Oct 18

Retro Recap: All The Classic Gaming News From The Past Week (October 18th 2026)

Dungeon Master! M2 ShotTriggers! Schrödinger's Cat! Welcome to Retro Recap , a regular feature we run each and every weekend which rounds up all of the best retro gaming news and content of the past week in one place. Read the full article on timeextension.com