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Gaming
Releases, platforms, and the people making the games.
6102 stories archived
Sony reminds PlayStation users they don't own anything: "The software is licensed to you, not sold"
Yes, "even those you paid for"
"I want to keep pouring my energy into game creation going forward" - Hideo Kojima still wants to make games even at 63
Hideo Kojima - known as the director of the Death Stranding and Metal Gear Solid series - celebrated his 63rd birthday recently. Don't worry though, he's not interested in retiring just yet. Read more
'The Guild' movie revival becomes highest-funded Kickstarter film ever, filling me with millennial nostalgia and making me very nervous
Massively multi-funded online roleplaying movie.
One week with Razer's hand-painted and highly detailed keycap makes it easy to see why the $90 accessory sold out in minutes
If you forked out the $89.99 for Razer's artisan keycap you shouldn't worry, as it's just as detailed as the brand insisted it would be.
The Blood of Dawnwalker is getting a 60fps mode on PS5 and Xbox Series X, after all
The Blood of Dawnwalker developer Rebel Wolves recently offered a detailed look at the game's console version , specifically showing footage running at two different resolution and framerate targets. Read more
You Can Now Display Your Current 3DS Game On Discord
🤝 Don't want to see ads? Become a premium member for $3 a month and support an independent publication today! One of the coolest features of Discord is the fact that you can show what game you are playing; not only is it a slight flex to your
This week in PC games: Gamescom and GTA 6 fight for our attention, but don't forget Folk Emerging, MGS4 and the horror game about balancing a cake
Hello all! I regret to report that the Maw is in a really good mood this week. Its scales have an almost flirtatious lustre, flashing in and out of visibility as I gaze from my eyrie above north London. Its crimson coral coils and fins of mounded verdigris can be seen reflected in the distant moneytemples of Canary Wharf. Its fractal teeth and hair form expressionist whorls and divots among the haggard late summer clouds. The Maw is merry because this week is Gamescom, a time of much videogame news and thus, a time of feasting for extradimensional gods with a hankering for headlines. It also happens to be the week in which Rockstar and Netflix will stream a GTA 6 documentary (27th August), giving rise to many, many articles in the vein of "50 individually rendered breakfast cereal shapes you missed from the all-new Vice City". As if all that wasn't enough, there are a load of uncommonly chunky new PC releases to contend with. Here's my latest list. Read more
Paradox commits a classic blunder and accidentally leaks its own post-apocalyptic grand strategy game
Just a day early, so close.
First Impressions: Network Issues Aside, The Duskbloods Could Wind Up Being Really Special
There will be blood. The Duskbloods has been a long time coming – it was first shown off during the Switch 2 Direct in April 2025, if you remember – but it's finally here. Well, sort of. Over the past weekend, we – and indeed many of you – had the opportunity to dive into the world of The Duskbloods with its network test, experimenting with six playable 'Bloodsworn' characters as we explored the beautiful yet deadly Lands of Dusk. But after a small handful of sessions, what do we make of it so far? Read the full article on nintendolife.com
After Versions For Amiga & Atari ST, Head Over Heels' Sequel Set Its Sights On The Atari Jaguar
Coming this week! Here's an interesting bit of news for Atari Jaguar owners. After taking 37 years to complete, Return to Blacktooth: A Head Over Heels Adventure (Colin Porch's sequel to the Jon Ritman and Bernie Drummond classic Head Over Heels ) is now setting its sights on the Atari machine. In case you're unaware of the backstory, Colin Porch, the developer of the game, originally conceived the sequel to the 1987 classic back in 1989, while working at Ocean Software, but abandoned it following the rise of home consoles in the early '90s. Earlier this year, however, at the age of 81, he finally set about finishing and releasing it in partnership with retro publisher Thalamus Digital, after encouragement from his former boss at Ocean, Gary Bracey, and getting the go-ahead from Atari, the current rights holder. Read the full article on timeextension.com
Popular GBA Pokémon ROM Hack "Heart & Soul" Gets Huge 2.0 Update
🤝 Don't want to see ads? Become a premium member for $3 a month and support an independent publication today! One of the most popular Pokémon ROM hacks of the year is Heart & Soul, a reimagined GBA Pokemon Emerald ROM hack that attempts to give
There's a looming GPU supply crisis, which means prices are likely to get a whole lot worse. And it's not just because of memory
One of the biggest manufacturers of graphics cards has noted in its results that the second half of this year is going to suck for GPUs.
Konami president says "reboots" of Metal Gear, Castlevania, and Silent Hill are "important initiatives" for the company going forward
"At the same time, we have a strong desire as Konami to create entirely new genres and works"
‘Ori And The Will Of The Wisps’ creator shuts down “nonsense” rumours of new sequel
Composer Gareth Coker says it's time for a third game though The post ‘Ori And The Will Of The Wisps’ creator shuts down “nonsense” rumours of new sequel appeared first on NME .
One Lanterns fan has a theory that may prove Hal Jordan is still alive in the 2026 timeline
Lanterns episode 2 sparks an interesting alien debate
N64 Racer 'Extreme-G' Just Got An Unofficial PC Port With Increased Frame Rates & So Much More
"No AI" used in its creation. A recompiled PC port of Probe Entertainment and Acclaim's N64 futuristic racing game, Extreme-G , has just been released, giving the game "a chance to shine again on modern hardware" with various enhancements. Extreme-G was originally released in 1997, almost a year before Wipeout 64 debuted on the Nintendo console and nearly two years before Star Wars Episode 1 Racer , and was a commercial success upon launch, garnering positive reviews from critics and kickstarting a series that would include three more titles. This included a Nintendo 64 successor Extreme-G 2 (1998), a "next-gen" follow-up across PS2 and GameCube called Extreme-G 3 / XGIII: Extreme G Racing (2001), and one final entry XGRA: Extreme-G Racing Association (2002) for Xbox, PS2, and GameCube Read the full article on timeextension.com
The Elder Scrolls 6 will keep Skyrim's famous cheese physics – now Bethesda needs to give me a reason to care
Opinion | 5000 sweetrolls, but what do they matter?
29 seasons and 360 episodes later, The Walking Dead is releasing an episode set in an alternate universe, and it reminds us of Lost
The Walking Dead: Dead City is going back to the beginning
Pokemon Winds and Waves might not have turn-based battles as Game Freak veteran hints the combat system "could change" thanks to Pokemon Champions
Winds and Waves are shaping up to be very different games
The Duskbloods closed network test had more applicants than Elden Ring Nightreign despite being a Switch 2 exclusive, FromSoftware lead reveals
Nightreign being multi-platform didn't give it the edge here
Despite Harry Osborn Brand New Day theories, Spider-Man fans don't think he or Gwen Stacy will ever make it to the MCU
Spider-Man fans aren't convinced Harry Osborn or Gwen Stacy will ever be introduced in the MCU
Cyberpunk TCG feels like it's from the future, but it has a distinctly old-school secret weapon
The Cyberpunk TCG complicates its win condition with everyone's favorite tabletop friend: dice
Call of Duty: Modern Warfare 4 Switch 2 physical version is seemingly a code-in-box
Call of Duty: Modern Warfare 4 is the first game in the series to arrive on a Nintendo console since Ghosts on the Wii U in 2013, 13 years ago. The upcoming shooter lands on Switch 2 day-and-date with PC, PlayStation and Xbox . Though there's plenty of excitement to go around, a detail has emerged that may put a damper on that. Read more
James Pond Publisher Denies AI-Generated Trailer, But No One's Buying It
The Excuse is Not Enough. Publisher System 3 is currently getting a boatload of backlash following its trailer upload for James Pond Legacy: The Pond Is Not Enough , a new compilation for Switch 2 that presents multiple versions of the first four titles (thanks, Kotaku ). The trailer is a parody of the opening credits for James Bond movies, but the big issue here is that it appears to utilise generative AI throughout. All of the characters have that smooth, lifeless quality that seems typical of AI-generated assets, while one of them even has four fingers on one hand and five on the other – a proper giveaway. Read the full article on nintendolife.com