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Gaming
Releases, platforms, and the people making the games.
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Nintendo tried adding fast travel to The Legend of Zelda: Ocarina of Time remake, before devs realised "we were missing out on the moments of discovery"
The Legend of Zelda: Ocarina of Time is being wrapped up in all kinds of modern touches for its imminent Nintendo Switch 2 remake (that owl seems to be less chatty , for starters), but there's at least one quality-of-life feature borrowed from Breath of the Wild that the developers felt was better left on the cutting room floor: fast travel. Read more
'There was some really fair criticism': Arc Raiders' devs understand why players were so upset about its AI use but admit that it was 'too impractical to record' every voice line
Embark has since re-recorded lines to inject more real human voices to the game.
Thief Remastered's new expansion is being made by the legendary Black Parade mod team, and it's out next month
It's a big day for PC gaming old heads.
The 28 cozy game launches in November technically include 3 horse games, which is actually a lot for the eternally underserved horse gamers
November's slate of cozy games is a pretty varied bunch, but the horse girls should be getting away with neigh a complaint.
Anthropic adds rule to stop Claude Code recreating existing games
Anthropic has updated its AI coding tool Claude Code so it stops building clones of existing video games. Read more
Valve "played capitalism so well they broke it" and now Steam can never be beat, ex-Epic dev says
He argues if a better launcher emerged it "would still be of no interest to Steam users"
Avengers: Doomsday star Hayley Atwell shot several "different storylines," but some "dropped away"
Atwell last appeared in the MCU as a variant of Peggy Carter in Doctor Strange in the Multiverse of Madness
If Sam Altman thinks gaming PCs only use RAM 5% of the time, he knows less than I thought
Sam Altman thinks it's "terrible" that RAM is sitting in your gaming PC "being used 5% of the time", and while that's inaccurate, it's even more out of touch.
Fix up towering robots while battle rages outside in Bay 12: Mech Repair, a first-person job sim with some handsome heavy duty analog tech
The most important thing to know about Bay 12: Mech Repair is that these are mechs of the MechWarrior or possibly Patlabor school – that is, basically WW2 tanks on hydraulic legs, with cockpits full of switches and wireframe displays. Their bodies are assemblages of pistons and reactors. They are not biomechs like the ones in Evangelion. An Evangelion Repair game would be… different. Less industrial, more Oedipal. You would dread removing the smallest piece of housing. Read more
Palworld lead says what makes an indie game has become "so blurred" but "creative control is king"
Stardew Valley is in the same bracket
Final Fantasy Resonance lead had to fight Square Enix execs for more than a basic port for the JRPG
"I didn't want to go down that route," says Keisuke Nakashima
Not even the most frustrating hands-on could stop me being excited for Stage Tour
The reformed RedOctane's Guitar Hero and Rock Band DNA shines through, even in the worst circumstances
Publisher shakes fist at Valve for delaying their game as it reaches just 15 players on Steam
Epic Games CEO seems intrigued by this news
This KPop Demon Hunters Derpy Tiger plush already feels like a shoe-in Christmas gift
This KPop Demon Hunters Derpy Tiger plush already feels like a shoe-in Christmas gift
The best Oris 8.6 builds in MW4
The Oris 8.6 is a marksman rifle in MW4 known for its versatility, as well as its Volt Edge variant
Phantom Blade Zero hits four million copies sold in just three days, and its Steam player numbers are huge
Just three says after launch, developer S-Game has announced that Phantom Blade Zero has sold over four million copies across all platforms.
Arc Raiders players have destroyed 14.8 billion robots, but Embark is keeping its PvP stats quiet
Arc Raiders has had a seriously busy first year, but there's one rather noticeable omission from Embark's recently revealed anniversary stats.
Thief: The Dark Project Remastered Brings Its Sticky Fingers to PC and Consoles Next Month
Physical Edition now available to pre-order. Eidos Montreal, in collaboration with Atari and developer Nightdive Studios, has announced a release date for the upcoming remaster of Thief: The Dark Project . The shadowy rob-'em-up will come creeping onto PC and console platforms on December 3. Originally released back in 1998 and developed by Looking Glass Studios, Thief: The Dark Project was among the first in a wave of stealth-related franchises that launched in the wake of Konami's Metal Gear Solid , replacing the ballistic action of the mid-'90s FPS boom with cooler, quieter, and more trepidatious adventuring. Titles such as Thief, Hitman , Syphon Filter , and Tenchu were among the debutantes that (somewhat) attempted to replace shooting with sneaking. Set within its own fictional take on the Victorian age, players guide trained-from-birth master thief Garrett as he stalks the shadows of the night, looting monarchs and governors and ultimately stumbling upon a clandestine conspiracy, one that will shake the very foundations of the era itself and usher in a whole new age of treachery and metallurgy. Read the full article on timeextension.com
GTA 6 sounds like an RPG – so why deny it any more?
Dating, break ups, and the chance to "go anywhere?" GTA 6 sure sounds like the genre no one wants to call it
Yakuza creator's studio, and the game it was working on, are now officially gone
Nagoshi Studio revealed Gang of Dragon less than a year ago, but it ran into trouble just a few months later.
Turtle Beach Command Series MC7 review
How much is a touchscreen really worth to you?
SUMEE! Emulator Turns Your iPhone Into A Wii-Inspired Handheld
🤝 Like our website? Support us as an independent publisher by tipping , joining our paid community or checking out our accessories brand GAMENOOK ! Since iPhone emulation arrived back in 2024, we've spent a lot of time gaming on our phones. Ok, I know that Android users are already
Fewer genAI clones of "someone else's specific game" should flood the net going forwards, as Anthropic tell Claude to stop messing with some stuff other people own
Anthropic have told their genAI tool Claude to start ducking requests from users to recreate or clone existing games, following a flood of folks using the tech to generate six-fingered remakes. Instead of risking infringing on the intellectual property of series or titles that companies which aren't Anthropic own, Claude will instead restrict itself to only generating "original" games slopped together based on whatever data it's drawing on. Read more
Nightdive is reviving the iconic trapezoid big box for Thief: Remastered's special edition… but only on console
The injustice of it all.